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Probably the best game of the year

Sam gasps and groans and staggers. But he holds on to the legs. Without stopping, you can climb it piece by piece up the steep slope on the shortest way up. On his back 13 metal stacking boxes. In it, among other things: 2,4 kilos of tranquilizers, 76 kilos of soil samples, 6 pounds of old magazines, a ladder and a gun for rubber bullets.

In "the Death of Stranding", the latest computer game, an all-Star developer, Hideo Kojima, delivers to the player as Sam Porter Bridges everything from the Pizza to the hydrogen bomb. The expectations of the exclusive game for the Playstation 4 in the run-up were huge. Among other things, because Kojima with a series of critically acclaimed Live-sent appearances, and video trailers, Details about Death Stranding scattered, without spoiling too much about the plot.

The loner crossed America from the East to the West coast.

follows a familiar narrative pattern: A lone Hero must save the world in a dystopian future. After a disaster of unknown origin, the society is fragmented. The Survivors live scattered across the North American continent in a handful of cities behind high walls or have withdrawn in an underground Bunker. Package deliverer Sam's big task is the residual Left with the to supply the most Necessary, but to connect, especially to the isolated settlements on the so-called chiral network (a sort of Internet) to each other again. The loner crosses the foot at the beginning, later also America from the East - non-motorized to the West coast.

With Humor comments

A question Kojima always resonate – sometimes more, sometimes less subtle: we seed the fact that technology accounts for an ever larger share of our life?

Sam in Death Stranding met another human in person, is rare. When he delivers a package for his receiver, it sends a hologram of yourself to the surface to thank Sam. The package, the player pushes on a conveyor belt or puts it in a lift. From there, it disappears in the Depths of any of the storage rooms. The view in the living room in the bunkers or behind the city walls, remains the player denied. Sam, who suffers from a fear of contact and prefer to be alone is, seems to be the little spot.


Star-developer Hideo Kojima has created a barren, desolate future landscape, the exploration is anything but dull. Photo: Future Publishing (Getty)

The not monotonous, but with a boulder-strewn, near-plants, lots of landscape and the grey sky – all in brilliant graphics to complete the overall picture of a miserable world. Technology is in Abundance, but little interpersonal.

The obtained Likes to improve his reputation.

but Then, the people long in the game, apparently. Therefore, you can spread Likes to your fellow human beings, especially to Sam. The player delivers the requested medication in the capital: 186 Likes. Parts for a 3D printer: 24 Likes. A different Form of payment are not given to Sam. The obtained Likes to improve his reputation. From a simple Messenger, he was promoted to freight assistant, and later to the conveyor and finally to the courier. About such Details, Kojima commented with his typical sense of humour in many Places in Death Stranding current socio-political sticking points, such as dealing with Social media, or the delivery of culture.

The biggest drawback is the main story

Curiously, encourages the developer to fight the player, but the loneliness in the game by virtual bridges. Although it's not online to other players, but on packages, the lost and the Sam for you to deliver can. In addition, the player can use the parked heads, and vehicles of others. And he lets Sam push of a button on the Touchpad, something in the barren Wilderness, call, answer, sometimes another Sam from a parallel world. Other Kojima breaks the barrier between game and real world, by having the character comment on the actions of the player, or wink at him can.

to connect a city to the network, you must provide the player mostly just something there.

Great moments created by Kojima, especially if the player learns in short episodes, the individual fates of the Survivors. As the young couple in Love, holding each other's Partner for dead, but only a few kilometers away from each other lives, for example. As the man, the woman and child lost in the disaster, and now for years researches, their souls in the Afterlife.

Unfortunately – and this is the biggest weakness of Death Stranding is – but ironically, the main story is not very convincing. A city to connect to the network, you must provide the player usually only a little there; and then Sam pulls out something that resembles a Covenant with USB Sticks, it's done. The acts tersely in front of the Background that the Protagonist is supposed to be the only one able to perform the re-unification of humanity. It acts also as a makeshift construction, in order to give depth in the very tangled plot with a red thread.

top of the stones and rice at the end of rivers as an opponent

Because the Apocalypse in Death Stranding has not only destroyed large parts of the earth, but also some sustainable messed up. Since then, the Dead must be after her death, burned, because the bodies can otherwise cause devastating explosions. If it is raining or snowing, the drop everything and everyone is rapidly aging. To do this, the rain brings the spirits of the dead to the earth. Occurs a pre-Live to close to this one, drag him into a world of tar down. The player helps an unborn Baby, the Sam in an artificial amniotic SAC around with them dragging. Because it is neither dead nor alive, can feel it the spirits from a distance and sounds the Alarm. The remains as bizarre as it sounds – even after the player learns what the so-called Bridge-babies on up.

feared Many Fans, the game could be a kind of Walking-Simulator.

United for Sam's humanity, he should help at the same time, to understand the causes of the disaster and its consequences. Not too surprising, the confusing plot doesn't come on, Kojima had stressed prior to the publication more often, that the plot was very complex and the game is only half Fun to do. The player needs 15 to 20 hours, and countless packets of hauling more than a hundred kilometers through the Wasteland. A stark contrast to the other attempt of Online Videos, music, and Games to convince the consumer in the first moments.

Nevertheless, Death Stranding is without question the best computer game of the year – and also one of the best games of the past few years. Long before publication-held fears of many Fans, the game could be a kind of Walking Simulator (a rather derogatory term for games in which the core aim is to come up with his character from A to B) has to be true.

But this is exactly the lifts Kojima's most recent game, a fortiori, of others. The Fight of opponents, which is so often the case in the center of computer games, to. Among the worst enemies of lace, stones and mountain streams instead. One wrong step is enough, and Sam crashes. The packages are damaged and their contents destroyed, and fails in the worst case, the delivery – and thus the salvation of the world.

Created: 08.11.2019, 12:57 PM

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