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The legendary Doom have 25 in – game showed the way for future shooters

The legendary Doom have today 25 years.Doom-the game cover is certainly known to many. id Software Räjähteleviä barrels, murderous monsters and different weapo

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The legendary Doom have 25 in – game showed the way for future shooters
The legendary Doom have today 25 years.Doom-the game cover is certainly known to many. id Software

Räjähteleviä barrels, murderous monsters and different weapons. Doom provides 25 years ago package, which many game developers raise still hat.

Doom looked already in 1993, the direction of first-person shooting games. The game's first version was released to be played exactly ten years ago the university of Wisconsin. At that time, the players get their hands on doom's bloody and scary world, which the creation were responsible for John Romero , John Carmack and Tom Hall .

Years before the Doom that the lord had released Wolfenstein 3D -shooter, which became an instant hit. Doom did for first-person shooting to a new level and brought the genre to the mainstream.

Doom offers a spectacular action, but also the horror of the moment, when the player adventure in the claustrophobic and dark hallways. Single-player addition to the game was possible to play also against others in the same online Deathmatch mode, which designation was never life.

Doom was one of the most brutal games. id Software

Although a variety of multiplayer games was already there, it can be stated that Doomilla has a large role in the way in for example Call of Duty and Counter Strike -game series. Doomilla was already within a few years millions of players.

Doom has gained since then, the sequels and the game is to make up your own movie in 2005. Nintendo 64 console in 1997 his own version of the game. Doom will be able to play today, also phone.

Romero wrote in his blog today, doom's development. According to him, the game development was difficult.

– the game engine was revolutionary and represented a world in which no one had seen a computer screen before. Walls view and hallways, which are dark increased with increasing distance – high screen update of a nightmare, some would say, but in the end it was action-packed shooter fun, which opened the eyes of all pc gaming from the future, Romero writes.

Sources: Techradar, Rome.ro

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